Search the murder scene and look for clues to find the culprit. Stuntman Ace Dillinger, as a professional stuntman, crashes a motorcycle, he is recruited to the main team as a detective.
He becomes the main protagonist of the player's game. The partner is rookie detective Catherine Willows. The second chapter involves solving the case with the experienced Warrick Brown. A homeless man was murdered in an abandoned asylum. A case has to be solved at a construction site that is built on an ancient Indi cemetery, solve a crime during a play, and learn the details of Poison Komodo's death.
Each of the characters has its own characteristics and character. The mouse changes colors when there is something you can zoom in on. This system is also how you 'discover'? If you are so inclined, you can literally slide your pointer around the screen until you see it change colors, and then try using every tool on the object until it hands up the evidence you need to forward the plot ' no critical thinking is needed. Subject interviews are handled just as poorly.
You click on a person and then click on the questions. It doesn't matter what questions you ask or in what order and you will need to eventually ask all of them. Finding clues and interviewing people inevitably gives you new locations to go to where you repeat the above steps, eventually solving the crime. CSI: Dark Motives has somehow turned a subject ripe with gaming potential into something that is pure process and no fun, forcing you to spend all of your time doing the most mundane parts of your favorite adventure games with little or no reward.
Browse games Game Portals. CSI: Dark Motives. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Each of the game's mysteries is pretty unique and well written, and they range from investigating the cause of a motorcycle stunt gone wrong, to solving the murder of a nameless transient, whose body has been dumped in an abandoned insane asylum.
Overall, the game does emulate the show quite well, and true fans of CSI will likely get a kick out of the experience. Dark Motives' gameplay relies on pretty much exactly the same method of crime solving as its predecessor. In each location, you start out with a specific area in which you can investigate. When you move the mouse cursor over certain sections, the cursor turns green, indicating you can investigate further.
Often these locations yield evidence or at least something noteworthy to your case for future reference. At your disposal, you have a wide array of detection and collection tools, such as a UV light to detect hidden stains and bruises and varying types of fingerprint detectors for different types of surfaces.
All of your evidence eventually finds its way to the crime lab, where it is analyzed or put into the computer or under a microscope for your own analysis. You can cross-reference prints against the police database, compare different samples of hair, or compare tire tracks against one another.
All told, there's definitely more for you to do in Dark Motives than in the last game, and the game is better about letting you take care of matters rather than simply doing everything for you. Unfortunately, there still isn't much challenge to the game as a whole. For the most part, each mystery's progression of gathering evidence, interviewing suspects, and eventually acquiring warrants and conducting interrogations is quite straightforward.
If by some chance you do get stuck, it's probably because you've simply overlooked an obscure piece of evidence somewhere. Though these pieces are rarely obvious by themselves, you can easily narrow down where exactly to look simply by asking your current partner for help; or, to be more precise, you can ask your partner if you can ask a question, and then you can just look at the title of the question you want to ask. Actually asking questions docks points from your evaluation at the end of a mission, but the titles of the questions, such as "How can I find out more about the origin of the wheelchair?
Additionally, once you get a feel for how the game's pacing and design work, the last few missions become almost sadly easy, as it's just plain obvious what it is you're supposed to do and how you're supposed to go about doing it. Dark Motives, like last year's title, is a fairly modest game in terms of length.
Each mystery will take you anywhere from 45 minutes to an hour, and the game overall shouldn't take you more than five hours to finish.
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