Rating: 8. Rating: Age of Pirates: Caribbean Tales is one of the best pirate offline games ever. Rating: 4. Rating: 7. I regularly find myself returning to this game.
The best pirate game i've played, much better than sid meier's pirates. I'd rather rub my eyes with a cheese grater and pour lemon juice on them than play this lump of poop you call a game.
Quite an interesting game. Starts off excellent but finishes poorly. This is accully not a bad game. Rating: 6. Imagine adding more features to Pirates!
That's Age of Pirates. Good game, lots of bugs. Use your keyboard! Once you put the minimum required effort in learning how to make it work, it will give you hours of enjoyment. However this still only brings it up to about a 7. Why does it deserve a 10 then? Well that is simply because it may not be the pirate game we deserve but it is the only proper one we have and has been ever since it came out. This game is a Emerald hidden in coal It's just awesome how much you can do in this game. Feel like a real pirate or work for the crown and This game is a Emerald hidden in coal It's just awesome how much you can do in this game.
Feel like a real pirate or work for the crown and grow and grow … Expand. After reading all the comments i'm desgusted to see this game been voted so poorly, this game is a very good game and well worth buying. I will admit it will take a little getting use to and you do need to use the keyboard to do somethings like sailing and blocking enemy sward strikes etc, but name a game so complex as this that doesn't require the use of a keyboard?
The interface is nice and an improvement on the previous titles interface, of course there are bugs in this game as there are in all games hence the reason patches are released, an example The Sims 3, enough said. For a game this is the best pirate RPG out, you could buy POTC and add all the mods which would be a great game but this one is already great without those mods, with mods it will be an amazing game, so don't cross this off your to buy list just yet, i say if you wish to see if its worth buying try it out when a demo version is released otherwise you will be missing out, i give this game a rating it deserves 10, the rest of you who choose to knock a game need to start playing them first, this is why you guy's suck and people continue to ignore the reviews you guy's make.
It's full of holes in design, even of simple quest Not so many real bugs though. Despite all this, it is extremely fun as for anyone It's full of holes in design, even of simple quest Despite all this, it is extremely fun as for anyone who likes stuff about pirates, sailing and adventures in general! This is a decent game, especially if you have the "Gentlemen of Fortune" mod, which fixes many bugs, adds more characters to the game, This is a decent game, especially if you have the "Gentlemen of Fortune" mod, which fixes many bugs, adds more characters to the game, including females, more ships and quests.
However, the game is not for everyone. When first starting out, it can be quite frustrating, even tiresome. One little mistake and you're dead. When sailing to other ports, you'll need to make sure you're country is not at war with them, else they'll blow you out of the water. What I like the best is the scenery. They look real. I myself think the first game in the series, "Caribbean Tales" is better, but that's just my opinion. Try it out for yourself. You may love, or you may hate it.
That may have affected my experience and issues Disclaimer: I was using the very fine Gentlemen of Fortune mod when playing Age of Pirates 2. That may have affected my experience and issues I had with this game.
This game It's pretty amazing all things considered. The scope and options are huge, the ships range from nothing more than fishing boats to behemoths that leave you wondering just how the hell it keeps floating, much less move.
The Caribbean setting is crafted just adequately which is rather a shame , and the towns show some life. But eventually it all just falls apart, quite literally in my case, but more on that later. On a lighter note, however.
Coming back to the falling apart issue I had: the game either runs poorly on Win7 or is just poorly designed. After quite some time spent in the Caribbean I found myself fighting with the game. It was in such a state that save-scumming was the only option for me. And not because the game had become too hard - not at all.
The problem was that after some minutes of playing half an hour, if lucky the game would crash - and I don't mean freeze or throw you back into desktop, oh no. To help speed things along, there's a good chance you'll want to try to move in and board your enemy's vessel, especially since that's the easiest way to get yourself a bigger, better ship why buy one when you can take one? Boarding attempts culminate in a choppy, ridiculous action sequence in which you'll hack at the enemy crew and its captain.
These battles haven't changed much since Akella's previous pirate games, and by now they come across as completely substandard. It's too bad so much of this game feels half-baked, since there are many different details you might otherwise want to sink your teeth into in Age of Pirates. Ships may be upgraded with different types of hulls, sails, and cannons, which all carry certain advantages and disadvantages that force you to make interesting trade-offs such as between durability and maneuverability.
Improving your captain's tactics rating lets you command larger squadrons of vessels, if you prefer strength in numbers. And if you're feeling bold, you can attempt to attack and capture a colony by battling its defensive fortresses, mopping up guards on foot, and even ransoming off the former governor.
As you play, your character's overall reputation and his or her standing with the different Caribbean factions will change. Leveling up also lets you choose from a variety of special abilities that let you bolster your captain's abilities as a sailor, a fighter, a leader, a negotiator, and more. Age of Pirates would be better off in Davy Jones' Locker than on your hard drive. The back of the box also asserts that there's a multiplayer mode for up to 16 players, including four modes: deathmatch, team deathmatch, defend the convoy, and capture the fort.
However, we could find literally no one playing any of these modes online, and there's barely so much as a mention of the multiplayer modes in the game's page manual. Assuming these modes are fully functional, they still probably wouldn't be much fun, considering the ship-to-ship combat in the game is especially dull when you strip out all the role-playing and boarding elements.
Age of Pirates is comparable to Sid Meier's Pirates! The game just feels rushed and dated, and it comes across as if the developers bit off a lot more than they could chew. It's understandable that in the wake of Pirates! But to say that the quality of the execution of this game leaves a lot to be desired would be putting it nicely.
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